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#31
We for 1 I don't know about thing shitting the rail related. But to shift your rail as I said you will need to  move them a certain distance every 25 meters till you get your desired shape. This means you can do this.

Example:
3000,.rail 1;4
3025,.rail 1;7
3050,.rail 1;9
3075,.rail 1;11
4000,.rail 1;13

You shift the rails you want with to move a certain distance to get your desired shape.
#32
Openbve Development / Re: How to curve a new rail an...
Last post by Moonoo1234 - May 15, 2021, 10:13 PM
so what command do i use to shit the rail every 25m
#33
If you curve the players rail all the rails in the world will move. You will need to shift each rail a certain distance apart every 25 meters or you will need to create an optical illusion by putting those rails as Freeobjs.
#34
Openbve Development / How to curve a new rail and ha...
Last post by Moonoo1234 - May 15, 2021, 08:23 AM
Hey. So I wanted to make a curve in a rail so that the express and local tracks do not meet. I tried to curve ONLY the players rail to where the other rails remain straight. For some reason I CAN NOT. Do I have to code in a new curved rail, or is there a way for me to curve the players rail ONLY.
#35
Hey. For moving a rail closer you would need to edit the 2nd number on the rail code. Example: ,.rail 1;-4;0;9 you will edit the -4 to a positive number to move it closer to the right and further left you would edit the negative number
#36
Openbve Development / How make make rail come closer...
Last post by Moonoo1234 - May 14, 2021, 12:34 PM
Hey. So I'm recoding a project I was developing. The reason I restarted was because the gap between the express and local trach was not realistic I wanted to know how to make the rails come closer to each other.
#37
Openbve Development / Re: R46 V2 (Two versions are b...
Last post by Bitsofmta - Apr 29, 2021, 08:37 PM
New R46 Face
#38
Openbve Development / R46 V2 (Two versions are being...
Last post by Bitsofmta - Apr 25, 2021, 09:35 PM
You cannot view this attachment.You cannot view this attachment.You cannot view this attachment.You cannot view this attachment.You cannot view this attachment.You cannot view this attachment.You cannot view this attachment.You cannot view this attachment. Credits go to Sonic Lights, Itzwindowsme, and r62 (7) train to flushing for helping me develop this train.

Link to Sonic Lights YT Channel: https://www.youtube.com/channel/UCyNCTifuN0KUBxHG9jUNUaQ
Link to itzwindowsmes YT Channel: https://www.youtube.com/channel/UCmh--vLKh4lbLg6py59i1TA
Link to R62 (7) train to flusings YT Channel: https://www.youtube.com/channel/UCYARCsi0nig5uehK739qkqAYou cannot view this attachment.You cannot view this attachment.
#39
On April 20th 2021 we investigated and found that the main website had a design error which caused users to be unable to view the site normally. We have corrected the issue and have take precautious methods in future to prevent further incidents like this to occur. As the for the moment the OBND Forums is still up and running. The main OBND Website is currently undergoing some work. We understand that progress is slow at this time but please do bear with us. Further information will be posted! Thank you!


CC:OBND Coordination & OBND Administration Team
#40
Openbve Development / Re: How do I make my track go ...
Last post by E-man-25 - Apr 23, 2021, 10:10 PM
Literally the same way you go from express to local is the same way you use to go from local to express, just inverted...
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