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Good day all members of the OBND community today we are posting a job below for all members who would like to participate. Please read and follow the instructions below for how to apply to the job and good luck!


[Job]
OBND Dispatcher
[Description]
The Coordination Team is looking to recruit 10 dispatchers or more and have them qualified by the end of year and on standby to help us move trains within a multiplayer session. The multiplayer session is known as "runs". Runs are known as roleplay multiplayer events, we use a dispatchers sheet and Teamspeak 3 to communicate with trains to track their location and enter that information into a spreadsheet to prevent a collision known as a derailment. Once a derailment happens dispatcher will investigate and work with the administration team to determine the cause of the said accident and implement proper rules/training procedures to prevent these issues.

Dispatcher Training will be done in 2 Sections:

Roleplay Training: While doing roleplay training you will learn the following: How to use the dispatchers sheet, setting up trains, technical troubleshooting and communication. While doing roleplay training you will eliminate the time spent in the next class learning how to do the basics. There is no test needed for RP training.

Official MP Training: Runs the future will be done via a dispatchers board and the dispatchers sheet for future runs we need all dispatchers qualified. Once a dispatchers qualified the roles below listed will be assigned per session as follows.

[ROLES]

Lead Dispatcher/Superintendent: Are the main commanders in charge of the session, their job is to make sure the run is set up correctly and being performed as per OBND Rules.
 
Local Tower: Local Tower will be in charge of 1 borough [Bronx,Manhattan,Brooklyn and Queens]. They will be in charge of supervising all trains in their jurisdiction. Towers will be in charge of assisting trains with issues, keying out signals, instructing trains to bypass stations and assist with other problems that occur within their jurisdiction.

Local Tower Assistant: Tower Assistants will be in charge of managing the run sheet, service advisory and communicating with other towers to ensure information is received and entered correctly to keep trains moving.

Rail Control Center: Rail Control Center is responsible for working with the lead dispatcher known as the "Superintendent" to ensure the entire session is moving forward smoothly. RCC will have higher authority over local towers for the run and will be in charge of overseeing and ensuring signaling and trains are following the rules n regulations.


We understand that dispatching trains is a lot of work and isn't meant for everyone. As we are recruiting new dispatchers to the team you will not be alone, we will work with you and have a qualified member working with you to prevent you from being lost.  Without dispatchers, planning a run is difficult and we often loose members or they end up disappointed that an event was cancelled. If you feel your up for this challenge and want to be apart of our dispatching team join us on discord and comment that your interested below! We hope to see you there!

Discord: https://discord.gg/Ct5GF7mJQB




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Hello all OBND members! On behalf of the Administration and Coordination team, we would like to invite you to this upcoming run as it is truly a special one. This run will be a General Order run.

On September 2nd 2021 2200HRS (10PM) is when the event will be held. Around that time you will also receive the routes and objects for the run.

If you need to know any more information about the route check out our YouTube Page!

YouTube Advertisement:

Route Info:

(J) trains will be making all local stops along 4th Avenue and West End via the (D) between Broad Street and Coney Island Stillwell Av.

(M) trains will be making express stops along the Brighton line via the (Q) between DeKalb Av and Coney Island Stillwell Av.

Equipment to be used:
R32, R40M, R40S, R42, R143, R160, R179

8 CARS ONLY!

To join us you must have Teamspeak 3 Downloaded:
Teamspeak 3 Download Link: https://teamspeak.com/en/downloads/
Teamspeak 3 Server IP: 178.128.155.140 or use ts.openbvenews.com

WE HAVE A DISCORD SERVER!
Discord Invite: https://discord.gg/3a2J7YhNce
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Openbve Development / Re: Development Thread for Ope...
Last post by E-man-25 - Aug 25, 2021, 12:00 AM


This is a pic from the latest recovered skp file , Im in the process of fixing my hdd to 'see' if i can recover the latest progress up to date , otherwise this is what ive got for now :)

Once i get my hdd back i will tease a big change overall , but also consider that on september i will be starting college and everyone pretty much knows what that means :/
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(2) You need to have an understanding of how things work in openBVE as we only guide you and assist as far as you want to learn. If you dont know how to open train.dat files then this topic is a little advance for you my friend. Use train editor to open the train.dat file
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When i open it up using train editor, it just says this
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To further help you on editing the train cars lets use the R160 10 Car set as an example. Please note the following: (1) You should have extra copies of the files on hand incase something was to go wrong while you are working on it. (2) You need to have an understanding of how things work in openBVE as we only guide you and assist as far as you want to learn.


To edit your train you need to locate the following. The extension.cfg file located within your train folder and your train.dat file.

Once you have located those 2 files open the extension.cfg in a notepad or which ever software you use for editing regular text files. In the cfg file remove 2 of the trains. Then save it.
Open up train editor when you are finished and then locate the section on the top known as "properties" click on it and then look for "Number of MotorCars" once you located it reduce the number to 8. Save it and load BVE. Now you have 8 cars.

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Openbve Development / Re: How do I change the number...
Last post by E-man-25 - Aug 19, 2021, 01:03 PM
Look into the extensions.cfg and train.dat files, they define these physical compositions. I suggest looking at the official documentation for OpenBVE found here:

train.dat: https://openbve-project.net/documentation_hugo/en/trains/train_dat.html
extensions.cfg: https://openbve-project.net/documentation_hugo/en/trains/extensions_cfg.html

Keeping in mind that both files need to have defined the SAME amount of cars , or else you will get white boxes as carriages :)
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How do i change the numbers of cars?
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Hello all OBND members! On behalf of the Administration and Coordination team, we would like to invite you to this upcoming run as it is truly a special one. This run will be a General Order run, which will consist of the Brooklyn-Queens Crosstown line, among other lines. That's right! We'll be utilizing the (G) line in this run alongside the (F) and (R) lines.

In this General Order run, All trains terminate at Jamaica 179 St.

(G) trains will be running in 2 sections. The first section, operators will go Southbound from Court Sq to Carroll Street. Then back up Northbound from Carroll Street to Jamaica 179 Street via 6th Avenue local followed by Queens Blvd express via the (F) line.

(F) and (R) trains will be running via Queens Blvd local to Jamaica 179 Street.

Equipments to be used: R42 (10 Cars), R46 (8 Cars), R68 (8 Cars), and R160 (10 Cars)

You cannot see attachments on this board.

To join us you must have Teamspeak 3 Downloaded:
Teamspeak 3 Download Link: https://teamspeak.com/en/downloads/
Teamspeak 3 Server IP: 178.128.155.140 or use ts.openbvenews.com


All routes and objects will be provided to you at 8-9PM (2000-2100HRS) on our Teamspeak 3 Server. Please be there on time!
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Openbve Development / Re: Development Thread for Ope...
Last post by Hibutima3 - Jul 20, 2021, 06:43 AM
Yes! Finally A Train I Like And A Forum That Has Just Started And Has New Current Developments! Good Job And Keep Up The Good Work!
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