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Multiplayer Bugs / How to report a bug found in O...
Last post by Trainkidkris - Jul 22, 2023, 07:15 AM
Hello and welcome to the guide for reporting a bug for openBVE Multiplayer. Please read before posting a bug found in multiplayer.

(1) Upload your bug report file to this post
(2) Provide a detailed description on the bug report explaining how did you find this bug or issue. 
(3) Upload Screenshots and videos (Videos can be posted in unlisted YouTube links) .
Discord Unban Request / Re: I need unban
Last post by Trainkidkris - Jul 15, 2023, 03:05 AM
Your unban request is denied. You are terminated from OBND services permanently for posting disrespectful items including gay images that were explicits and trolling. When you cant follow community rules and guidelines this is what happens deal with it.
Discord Unban Request / I need unban
Last post by JqnTheOrdinaryBoy - Jul 14, 2023, 05:43 PM
what did i do  :'(
Starting Monday February 13 2023 we are officially moving OpenBVE Multiplayer into 1.8!!

We have cleaned up most of our problematic issues and have now decided the time is now to upgrade the software that was on 1.4.3 into the latest stable version. With moving multiplayer into 1.8 you will be able to: Have higher fps and increase players from 10 to 20+, use the 3D R160/R68/R143/R32 with less issues than on 1.4.3, developers no longer need to modify content to work on the legacy bve version, use all the features provided in 1.8 without combability worries and more!

Since we are moving into a higher version we want to announce there will be no ETA due to unforeseen events that can occur. However, we will update you every step of the way on what is going on behind the scenes! Soon having BVE multiplayer be apart of regular OpenBVE users will soon be able to play single player with our additions to the program at anytime!

During this time I recommend this message be spread to EVERYONE! Developers/3rd Party Developers/etc: USE THIS TIME TO UPDATE YOUR OPENBVE CONTENT! When multiplayer drops you don't want to be scrambling to clean up trains/routes/sounds etc. Start your planning now! Reform your objects/content!

As we are in February of 2023 the progress continues! We hope many of you are willing to continue with us on this journey to the future! For those willing to join our team on @Multiplayer BETA Tester information will be posted within time in community-job-posting. Any questions/concerns ideas etc.
Openbve Development / Tokyo, Osaka, Guangzhou and Na...
Last post by Tommy K - Jan 03, 2023, 02:29 AM

I'm here to show you some addons me and my team developed for OpenBVE. Addons include Osaka Loop Line, Keiyo Line, Guangzhou Metro Line 7, Guangzhou Metro Line 5 and Nanning Metro Line 1. I think lots of you guys have already tried some Japanese addons but it's probably the first time to see Chinese addons, so you definitely should try them especially the Guangzhou Metro Line 7 and Nanning Metro Line 1.

All the addons I mentioned can be found at

And please note that I only represent myself here, in other words this is not a post from the SGMSC production team. I'll try my best to update this post if people do have interests in my content, but to be sure you may follow the SGMSC official accounts on Facebook or Twitter, username: @railsimstudios (same for Facebook and Twitter). 

Feel free to reply or message me for questions.
 :o amazing work... simply amazing... looking forward to its completion...
Looking forward to seeing a new and fresh of NYCTA on OpenBve...]
I deeply appreciate all the hard work that goes behind the scene in making this all possible...
Ok, Thanks
Unfortunately there is no SIR release for openbve at this time. Other users maybe developing it on the low but we ourselves dont know. 
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